As a former software engineer, Chris has a deep understanding of both the complex technical details of his clients' cases and the way in which their technology relates to the law. He likens litigation to the biggest, most complex, highest-stakes game there is—one at which he excels.
Chris is a member of the Litigation Group in Merchant & Gould's Minneapolis office. His practice focuses on intellectual property litigation; patent prosecution, including practice before the PTAB; due diligence, and technology licensing. His software engineering background has been incredibly valuable to understanding the needs of his technology clients, and to understanding what information to seek in litigation.
As a software engineer, Chris programmed databases and server side applications. He spent the last five of those years working as a programmer and designer for the game development company Electronic Arts on massively multiplayer online games. Chris enjoys playing video and board games, running, scuba diving, and reading fiction and popular physics nonfiction.
Chris recently received Minnesota Lawyer’s “Attorney of the Year” award for 2017, for pro bono work with a small team of Merchant & Gould attorneys in an asylum matter. Chris’s team represented a family from El Salvador fleeing from gang violence. After several contested hearings, the court granted the family full asylum.